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CUDA by Example: An Introduction to General-Purpose GPU Programming

July 27th, 2010 · 1 Comment




“CUDA by Example”, a book written by two senior members (Jason Sanders and Edward Kandrot) of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance.

Read a sample chapter online (.pdf)

Table of Contents
* Why CUDA? Why Now?
* Getting Started
* Introduction to CUDA C
* Parallel Programming in CUDA C
* Thread Cooperation
* Constant Memory and Events
* Texture Memory
* Graphics Interoperability
* Atomics
* Streams
* CUDA C on Multiple GPUs
* The Final Countdown

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