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Call for Participation: GPU Computing Gems

February 10th, 2010 · No Comments




Nvidia invites you to contribute to GPU Computing Gems, a contribution-based book that will focus areas on practical techniques for GPU computing in some key focus areas:

* scientific simulation
* video and image processing including compression
* engineering simulation
* computer vision
* numerical algorithms
* signal processing and audio processing
* life sciences
* interactive physics simulation and AI for games and entertainment
* ray tracing and rendering
* parallel algorithms and data structures
* statistical modeling
* parallel programming and tools
* financial modeling
* miscellaneous topics including web-based computing, parallel programming tools, embedded robotics

Professor Wen-mei Hwu of the Department of Electrical and Computer Engineering in the University of Illinois, Urbana-Champaign is the Editor-in-Chief. Previous books in this series have been published by Addison-Wesley.

If you would like to contribute, please read through the following guidelines and send an e-mail to gcg1@easychair.org with your proposed article title as the subject line, and the required description in the e-mail body.

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Tags: Books · GPU

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